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Bachelor of Computer Applications (Honours)

Overview

The programme is designed to provide students with a thorough and in-depth understanding of various facets within the field of computer science and applications. The curriculum emphasizes a rigorous academic approach, covering core computer science topics such as programming languages (C++, Java, Python), data structures, algorithms, and software engineering principles. Starting from the third semester, the program delves into specialized areas like Graphics and Animation, Game Development, UI and UX Design, VR and AR, Computer Animation, and Computer Vision. These modules offer a comprehensive exploration of concepts, techniques, and tools, ensuring students are well-equipped for the dynamic and evolving landscape of the computing industry.

Additionally, the programme integrates hands-on project work, where students engage in practical projects related to game development, graphics design, or other relevant areas. Collaborative projects, including the design and implementation of games or graphics applications, provide students with valuable teamwork experience.

Furthermore, the curriculum emphasizes real-world exposure through internships and industry projects with gaming studios, animation companies, or IT firms specializing in graphics technology. This holistic approach ensures that graduates emerge not only with theoretical knowledge but also with practical skills and industry-ready expertise.

Duration

Four Years / Eight Semesters

Commence of the course


Course Duration

Four Years


Mode of Study

Eligibility


Minimum 50% marks at 10+2 level from recognized Board / Council (Mathematics / Business Mathematics / Computer Science / Computer Applications / informatics Practices).

A relaxation of 5% marks or its equivalent grade may be allowed for those belonging to SC / ST / OBC (non-creamy layer) / Differently Abled.


Key Features

Rigorous curriculum ensures proficiency in programming languages like Python, R, and tools such as Apache Spark, Kafka, scikit-learn, and TensorFlow.

Specialized focus on designing and implementing graphical elements, along with showcasing proficiency in creating animations for games.

Development of strong problem-solving skills to address technical challenges and optimize game performance.

Integration of ethical considerations in game development, fostering a sense of responsibility and ethical awareness among students.

Emphasis on cultivating an entrepreneurial mindset, encouraging creative thinking and innovation within the gaming and graphics industry.

Practical exposure to industry-standard tools such as Tableau, RapidMiner, and participation in collaborative projects ensure students are well-equipped with relevant skills for the gaming sector.

Programme Structure

Career Opportunities

Networking events, career counseling, and comprehensive support for resume building and interview preparation prepare students for various career paths, including roles such as Game Developer, Game Designer, UI / UX Designer, Game Tester, Virtual Reality or Augmented Reality Developer, Game Producer, Technical Artist, Game AI Programmer, Mobile Game Developer, and Educational Game Developer.

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